DARK
8
1D/D Count Surveyor
Archetype:
D/D
ATK:
2000
DEF:
2000
View:
2604
[ Pendulum Effect ] Once per turn, if you Pendulum Summon a "D/D/D" monster(s): You can target 3 monsters your opponent controls with the same Type or Attribute as each other; Tribute 2 of those 3 face-up monsters, and if you do, the third gains ATK/DEF equal to the total ATK/DEF the Tributed monsters had on the field. [ Monster Effect ] You can discard 1 other "D/D" monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "D/D" monster with 0 ATK or DEF from your Deck to your hand. You can only use each effect of "D/D Count Surveyor" once per turn.
D/D Count Surveyor — Power Evaluation
Final Score: 61 ± 6 · Confidence: Medium
- Intrinsic: 61 · Deck: 64 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Starter, Board breaker
Why it scores here
D/D Count Surveyor is a hand-summonable D/D body (discard one other D/D) that, once it is summoned, adds a 0-ATK/DEF D/D from the Deck to hand. Its strength is reliable access and a search inside one archetype. Its Pendulum effect is conditional on a D/D/D Pendulum Summon and only tributes opposing monsters, so it is situational interaction. The 2000 ATK/DEF and the 100% appearance in the recorded combos were not scored directly: the combo role tags are all zero, so the boards it appears in are mostly the D/D/D engine rather than evidence of its own conversion. Its score is held down by the self-locking restriction on D/D discard fodder and the D/D-only search.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 78 | Hand Special Summon by discarding a D/D and a once-per-turn search make it reliably live; it is in all 400 sampled decks at 1.48 copies on average (observed, deck data; search and hand-summon are verified from text). |
| Combo & Conversion | 60 | Appears in 7 of 7 recorded combos with average power index 80.6, but combo role is empty so its starter or payoff role cannot be confirmed; the boards are D/D/D engines (observed, combo data; conversion credit held back as inferred). |
| Resource Economy | 55 | The hand Special Summon costs a discard, and the search on summon returns one card, so the net is roughly even with a small gain on the search (verified from text; inferred from net-advantage board data). |
| Effect & Interaction | 40 | The Pendulum effect needs a D/D/D Pendulum Summon and tributes opposing monsters as a once-per-turn effect, which is situational rather than strong disruption (verified from text). |
| Material Utility | 45 | A Level 8 DARK Fiend with 2000 ATK/DEF is a usable material body, but material role is 0 in the combo evidence so no conversion is observed (inferred from card stats). |
| Resilience & Flexibility | 50 | Two separate once-per-turn effects and a hand Special Summon give some redundancy, but the search target depends on D/D stock and nothing in the evidence shows resistance to negation (inferred from text). |
| Deck-Building Efficiency | 55 | Runs at 1.48 copies with 1-3 copies in the sample, but it is tied to a single archetype that needs D/D cards to discard and search, which is a mild self-lock (observed, deck data; restriction is inferred from text). |
Calculation
Weight profile: 0.7 Searcher/Tutor + 0.3 Starter. Intrinsic ≈ 61, Deck ≈ 64, Meta = provisional. Modifiers: self-locking restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck, then -2 modifier (Decks or combos present, meta unknown)
Strengths
- Hand Special Summon from hand with a once-per-turn search that is live in every sampled D/D/D line
- Shows up in all 400 sampled decks at a low copy count (1.48 average) with no banlist limit
- Two independent once-per-turn effects that give recurring value inside the D/D/D shell
Weaknesses
- Search and summon depend on D/D stock and the D/D/D archetype, so value is tied to one home
- The Pendulum effect needs a D/D/D Pendulum Summon and is situational interaction
- Role tags in combo data are all zero, so the starter, searched, and payoff roles can't be confirmed from the data
Counters / choke points
- Opponent monsters or traps that stop hand Special Summons or the discard cost
- Negation of the search effect after the summon, since its search is a once-per-turn effect
Best use
Searcher/Tutor and hand-summoned starter inside the D/D/D shell. Decks: D/D/D (archetype 671 and 235 lines), Dark Contract, Spirit Message.
Evidence & gaps
- Verified: Hand Special Summon by discarding one other D/D monster (card text); Once per turn search of a 0-ATK/DEF D/D monster from Deck on summon (card text); Pendulum effect needs a D/D/D Pendulum Summon and tributes 2 of 3 opposing monsters (card text); Level 8 DARK Fiend, 2000 ATK/DEF, D/D archetype (card data)
- Observed: In 400 of 400 sampled decks at 1.48 copies average (deck data); Appears in 7 of 7 recorded combos, average power index 80.6 (combo data); Inclusion 100% in Dark Contract, 90.6% in D/D/D, 66.7% in Spirit Message (usage statistics)
- Inferred: Searcher/Tutor is the primary role because the search is its main recurring value, with Starter as secondary (text + role logic); Combo conversion credit is held down because the combo role tags are empty and the boards are D/D/D engines (causal caution); Self-locking restriction from the D/D discard and D/D-only search (text)
- Data gaps: no guides supplied combo data combo role and starter role/searched-for role/material role are all zero, so the role split is not corroborated by the data no banlist token; assumed 3 copies (unlimited) no rulings or top-card data ranking for this card






